Q:Any chance you could submit your podcast to the Zune marketplace? We Zune/Windows Phone lovers would love to keep the podcast downloaded and up to date on our devices. :-)
We’re waiting for approval from Microsoft at the moment for EXP FULL to appear on the Zune Marketplace, but I imagine we’ll be listed soon.
Until then, here’s our RSS FEED which can be used to add us manually.
VOICE CHAT WITH US - Our MUMBLE server is up and running and you can JOIN ANY TIME you like to VOICE CHAT with fellow listeners.
For more details on what MUMBLE is, where you can download it, and what details you need to type/tap in to connect to our server, just click the LINK AT THE TOP OF THE PAGE.
Revlis and Chaotix are on the server most nights from 8pm GMT.
EPISODE SEVEN: Unnecessary Massive Tuna is now live to listen to online and download via Stitcher and iTunes.
After a little break, the foul-mouthed fanboys return to the normal format of the show following the SPECIAL REPORT episode on the hacks.
We go over the WIN and FAIL of the last few weeks, have a look at the HOT TOPICS out there at the moment on various forums, answer some listener questions that were sent to our INBOX, then take a look TOWARDS THE FUTURE in our final segment.
As always, we love hearing your feedback on the show, so please do get in touch and leave a comment below.
ALSO - COMMENT BELOW WITH YOUR ANSWER TO THE QUESTION GIVEN OUT ON THE PODCAST FOR YOUR CHANCE TO WIN A GUR-BAZKA RARE LAUNCHER.
UPDATE : ‘Episode 6: EMERGENCY CODE: ATTACKED!’ has just been published.
Not 24 hours removed from the hack last night, we’ve put out a special report edition of EXP FULL focused on the Ship 2 hack.
We reached out to the hackers after witnessing it all kick off in real-time, then posting our article on our site… and not only did we receive the statement we asked for, but also got some answers to a few questions.
As the EXP FULL team were finish up a game session, something didn’t feel quite right in SHIP 2 / B21.
Koffee, the main NPC for the game’s client orders was moved, along with two others, to above the mission gate.
Users ‘Sziadan’ and ‘Zapero’ have claimed responsibility for the hack, which stops players from starting missions and playing the game as it was intended.
According to the duo, the method has been around since the games Closed Beta, and this was a white-hat stunt to expose the exploit to SEGA of Japan.
Direct quotes from the in-game lobby:
“they didn’t care when we moved people, now they have to care” - Zapero
“we’ve been at it since closed beta, sega haven’t done anything to stop it yet” - Sziadan
English speaking players are at this stage expecting a rollback of the game, and there is a general worry that this will lead to an IP ban for non-Japanese users.
EXP FULL will be putting out a special edition of the podcast
this Sunday night to detail the experience of seeing this all unfold live, and will feature as always questions from listeners. UPDATE: We’ve reached out to Sziadan (above) for a statement,and have published a special episode focused on the events of last night. Phew! Turned ‘round in less than a day!
Episode Five - ‘Rappy Suit?’ is available now via iTunes and Stitcher.
To celebrate the official launch of the game, we’ve returned a week early to talk over our WIN and FAIL lists from the week that was on Ship 2.
This week we’re joined by a special guest to go over HOT TOPICS of the week, then as normal we take a look in our INBOX to answer questions from listeners of the show, then finally in TOWARDS THE FUTURE, we looked forward to a few nice additions that are coming down the content pipeline from SoJ.
Episode Four - ‘Just Couldn’t Wait!’ went live last night on both Stitcher (App, and to stream online) and iTunes.
Listen to us talk shit about PSO2 once more as we go over our WIN and FAIL lists from the last week, have a look at what’s being discussed on various forums in HOT TOPICS, answer some questions that listeners sent to our INBOX and finally look TOWARDS THE FUTURE at some of the cool stuff planned for July and the official launch of the game.
Peace out! Comment below!
The foul-mouthed fanboys are back again with the WIN and FAIL from our experience on the Phantasy Star Online 2 Open Beta.
We get into the HOT TOPICS out there at the moment, then have a look in our INBOX once more and answer some questions from our awesome audience.
Please do send us a question to be discussed in our next episode - just hit that link at the top of the page and don’t forget to leave a name!
Episode Three - ‘Lost in Translation’ is live right now both Stitcher (App, and to stream online) and iTunes.
EDIT: Look’s like the ‘Spider-Cunt’ talked about in this episode has a name : Dark Ragne. And it has a gun I now can’t live without. It’s ON!
We’re pleased to say that it looks like all went smoothly with the launch of PSO2 this morning…
We made it onto SHIP 2 and are good to go!
Do say hello if you bump into us on Blocks 20-23, and if you fancy helping us lvl, that’s good too!
We’re really excited to play with listeners and get feedback on the show as we play.
Also, just wanted to say a massive thanks to Bumped.org - Without you and your awesome guides, we’d not be enjoying this fantastic game nearly as much…
Don’t know about Bumped.org? Check them out!
Q:The English Patch, I know you guys have talked about it but it is kinda important since their has been no word on the game being in English. Why is it such a bad thing to use The English Patch? I've heard all the "you can get banned" crap about it, but with no word of the game coming to us. It's just unfair, all the patch does is gives us a way to play their game. Is that so bad?
For us, we’re just not going anywhere near that patch on anything other than the character creator. Why? Because they’ve told us not to dick with the files.
I do feel like we’re missing out on large areas of the game (I’ve no idea how buying and selling is going to work effectively if i can’t even type names of weapons), but getting banned is worse, and I’m not sure if SEGA will care on a case by case basis. If GameGuard flags you’re account as breaking the rules, from an admin point of view, it’s easier to just hit the ban button.
Q:(Part one) Do any of you have a Facebook? Never cared for Twitter much. What are your thoughts on the slight hacking that happened in The Closed Beta? Bound to happen, what matters I think is how not to let it happen again. I'm looking at you SEGA.
Thanks for these questions!
Facebook? Nah - We’re not on Facebook. Might be in the future though, we just don’t think the timeline really works for things like this.
We didn’t hear too much about the hacking that went on in Closed Beta. Whoever did it was pretty dumb to do it and get caught, as SEGA must now be on it and have patched the hole. Maybe the point was to expose it in beta to make SEGA fix it?
Hacks will happen, and rollbacks will follow. It’s all server-side, and it’s backed up, so apart from loosing a few hours here and there over the years, I think we’ll be OK!